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Tips thread

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  • rookrook amused observer Joined: Posts: 1,564Registered, Moderators
    Originally posted by ZenMasterZ
    do you even have to say that, rook? i would rather ppl draw something with a pencil between their ass cheeks than see someone imitate liefield's horrible art.
    and that's the truth :)

    the comment wasn't directed at you, hope you didn't take it that way... just wanted to give my $0.02 in case there were some RL fans out there who thought that it was something good to learn. It was pretty hot back in the day... it was really depressing to see whole comics drawn by someone trying to emulate his style.

    heads should not be the same size as biceps.
    thighs are not tree trunks.

    <-- in a ranty mood.
    square peg. round hole. large hammer.
    http://rook-over-here.deviantart.com
  • Dreaded FistDreaded Fist Joined: Posts: 1,913Registered
    SFMC!!!

    I'd like some wrinkle tuts sir. Thanx.
  • SFMCSFMC The irate artist Joined: Posts: 1,077Registered
    Ill do some soon, but there is alot of explaining to do. I seen a book somewhere Burn Hogarth did about dynamic wrinkles. You should go get that cause he'll it pretty well. Travis Charest does a good job also so go look at his stuff too, as that is where I learned to draw wrinkles from.
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  • SFMCSFMC The irate artist Joined: Posts: 1,077Registered
    wrinkle

    Just remember points where wrinkles will pull.
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  • Unknown Joined:
    Pretend I had a pencil image, such as this:

    http://www.hongyunsung.com/gallery/Drawing01.jpg

    How would I go about coloring it in Photoshop?
  • Unknown Joined:
    scan it in and then color select - black, copy as a new layer, then color under it. but if you really want to color it, since it's already shaded so much already, i would trace it over without any shadows and then add those in photoshop.
  • Unknown Joined:
    man i cant beleive i didnt see that select color thing, damn!!!, coloring will be so much easyer now

    thx genreal tso! :D
  • Unknown Joined:
    Does anyone have any good links to calligraphy tutorials? I could really use the ability to add nice calligraphy to my drawings...
  • BengusBengus (べんがす) Joined: Posts: 76Registered
    Originally posted by ZenMasterZ
    would anyone care to provide some pictures (rather than tips) of muscle/skeletal structure (from different angles if possible)? i dont care if it is drawn by someone on srk or if it is an image from the web or something official. thnks.

    :) Give me some time to dig up my favorite influences.
    "Tell me what you tweet, and I'll tell you who you are." - Bengus-Savarin
  • Unknown Joined:
    what if i want to clean this pic (hope you dont mind seanCarlos)

    http://www.hongyunsung.com/gallery/Drawing01.jpg


    by clean i mean take away the shading and keeping the contour.
  • Unknown Joined:
    you'll probably have to retrace it. it's gonna be really difficult to remove the shadows and keep the shape because all the shades of shadows are very similar.
  • Unknown Joined:
    ok well say something more like.... this!

    what if i want to make the lines more clear but i dont have a scanner?
  • Dreaded FistDreaded Fist Joined: Posts: 1,913Registered
    adjust the levels, edit>image>level, just fool around with it and you'll see how it works.

    move the right most tab inward until you see fit, then move the left most inward, then move the middle one left or right.Basicly it'll let you adjust it to where it'll drop out all the lighter shades and only take the darker one, and then you can darken the lines that are left.
  • Unknown Joined:
    thanks so much, ive been having trouble with scaners tat get all the shading anfd not enough of the countour, this will help alot, props to dreadedfist!:p
  • Unknown Joined:
    I found a good muscle anatomy chart. Though, I, for one, would like to see what you have Bengus.

    http://www.webthaithai.com/body/anatomy.gif
  • Dreaded FistDreaded Fist Joined: Posts: 1,913Registered
  • DeonysiosDeonysios Team Kakihara Joined: Posts: 622Registered
    To bring this thread back from the ashes...

    I found out a new, well new to me shading technique. This is of course for traditional art. I was drawing this character today and I wanted to try out some new shading instead of smearing with my finga, I used a Q-tip. I got amazing results, It looks alot smoother than using your finger, don't know how well it stands up to a blending stone/pencil but it worked wonders for me.

    Now go, Go Shade with your new technique!
    Something has to change, undeniable dilemma. Bordom's not a burden anyone should bear.-MJK

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  • rookrook amused observer Joined: Posts: 1,564Registered, Moderators
    for traditional shading, my understanding was that you don't smudge your work too much. If you control your pencil/charcoal so that you can get a variety of strokes & values. The transition is nicer too.

    AFAIK smudging is good for applying a grey tone in the bg, and for certain specific effects (out of focus, water, etc). It shouldn't be your main blending technique.

    blunding stumps are great for applying really light tones of value. use it like a crayon.
    square peg. round hole. large hammer.
    http://rook-over-here.deviantart.com
  • Dreaded FistDreaded Fist Joined: Posts: 1,913Registered
    qtips are great for watercolors.
  • crazydiamondcrazydiamond Joined: Posts: 346Registered
    Originally posted by SFMC
    Ill do some soon, but there is alot of explaining to do. I seen a book somewhere Burn Hogarth did about dynamic wrinkles.
    Eww that book is terrible. Best reference for wrinkles is like everything else from real life, watch peoples clothes as they move, you don't need to draw it (can be awkward) just remember it. If not from life then photos are your next best bet.
    Your favourite artists probably drew from life so immitate their learning technique and you will have success too.
  • Unknown Joined:
    Thanks Dragonflame for that muscle structure link! that was a good reference to use! found anymore? a sideview perhaps?
  • Dreaded FistDreaded Fist Joined: Posts: 1,913Registered
    The wrinkles book by hogarth is actually very good. It's not a good reference book though, because his wrinkles are wayyy overdone , like 10 thrust wrinkles on a shirt sleave. He shows you how kinetic force works and how it affect wrinkles. Like when you swing your arm and when you thrust your arm, would result in different wrinkles. I'm only on the first part (thrust wrinkles) and so far it's helping. LIke I say, he over do the wrinkles so you can get a better understanding of how they works. Once you grasp the concept down, you should be able to draw wrinkles with your own style in it.

    COP THAT BOY TODAY!
  • SFMCSFMC The irate artist Joined: Posts: 1,077Registered
    Yeah I didn't say Hogarth was the the best or anything, just good for learning. Yes everyone knows he exaggerates everything and is more for comic book anatomy.

    Oh and dfist did you ever get that bridegman book and vanderpeol too. Which ones you got I can't remember.
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  • Unknown Joined:
    everyone knows that life is the best possible reference, second being photographhs; but the next best, imo, is from paintings, particularly from the works of michelangelo and other classical painters.
  • Dreaded FistDreaded Fist Joined: Posts: 1,913Registered
    nah peter I didn't get the vanderpoel and bridgman books, i just got hogarth, walt reed, stephen peck, and this perspective book. I didn't get them since they seem to be for figure drawings, and I already have the walt reed book on figure drawing.
  • crazydiamondcrazydiamond Joined: Posts: 346Registered
    DIGITAL ZIPATONE?

    Hey I've been dying to find a solution to this for so long. Does anyone know how to replicate zippertone dots in a digital format? It seems like such a simple task but I haven't found a simple solution yet.
    BTW the converting to bitmap technique seems to create moire patterns when printed, which look plain ugly. >:P
  • SFMCSFMC The irate artist Joined: Posts: 1,077Registered
    DIGITAL ZIPATONE?
    Originally posted by crazydiamond
    Hey I've been dying to find a solution to this for so long. Does anyone know how to replicate zippertone dots in a digital format? It seems like such a simple task but I haven't found a simple solution yet.
    BTW the converting to bitmap technique seems to create moire patterns when printed, which look plain ugly. >:P


    Are you talking about the dots in the street fighter comic cheap shots? If so I know ps cs automatically has them somewhere, but I totally forgot. If this isn't what your talking about just ignore what I wrote.
    Av by Givequicheachance
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    http://saigonradio.blogspot.com/
  • klakalouklakalou I love grape kool-aid Joined: Posts: 172Registered
    Originally posted by rook
    for traditional shading, my understanding was that you don't smudge your work too much. If you control your pencil/charcoal so that you can get a variety of strokes & values. The transition is nicer too.

    AFAIK smudging is good for applying a grey tone in the bg, and for certain specific effects (out of focus, water, etc). It shouldn't be your main blending technique.

    blunding stumps are great for applying really light tones of value. use it like a crayon.

    my friend smears pen with an eraser, its badass.
    WWW.INKEYES.COM
  • CptMuntaCptMunta 3 Green Bars Joined: Posts: 1,216Registered
    DIGITAL ZIPATONE?
    Originally posted by crazydiamond
    Hey I've been dying to find a solution to this for so long. Does anyone know how to replicate zippertone dots in a digital format? It seems like such a simple task but I haven't found a simple solution yet.
    BTW the converting to bitmap technique seems to create moire patterns when printed, which look plain ugly. >:P

    very good question. Been wondering that for years!
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