While playing Breaker's Revenge it occurred to me that having a really easy fighter to get into may be a bridge between casual and hardcore players. Breaker's Revenge is very easy to get into BUT it doesn't cater to bad players with input shortcuts or comeback mechanics. No Xfactor, no Ultras, no easy Reversals, no FADC to safety, and no Pandora. There are Guard Cancels/Reversals (I.E. Breakering) but it takes some significant skill to pull off and you can be easily baited.
But if the game is super easy to get into, is it a positive or negative thing if all that's left is the meta game?
Final thought: Breaker's Revenge should be the game Capcom/Dimps/Niitsuma should copy if they want to bring more casuals into their games.