We all watch Snake Eyez on youtube, and I suppose the secret to winning at high levels is walking forward, blocking normals to keep you out, persist in walking forward, and confirm EX-Greenhands from crouching jabs and shorts to do the meat of your damage.
If you've been playing Zangief as long as I have, and you play him in majors--You'll realize that it's becoming too big a risk in SPDs in some situations. SPDs are not how you play footsies with Zangief, no matter what Aquasilk says, and no matter how filthy you look grabbing limbs. They have their place, but I'm tired of what it costs me to try it if the read is wrong, and I have great reads.
In watching our good forum friend Snake Eyez play in the latest majors and winning in LA, and upsetting some bad match ups for us Zangief players (Momochi, Dieminion), I've concluded that I'm just best focusing on buffering EX-Greenhands, and getting some preliminary footsie damage in the mean time, and let the opponent squirm with your health lead making sure you lariat jump-ins, or tech'ing throws, and blocking/back dashing mix ups and punishing properly.
My question is this:
I know the safest Banishing Flat (Not EX'd) is the jab. It's still, on block -7, and on hit -5. Can anyone tell me why a Reversal Shoryuken from Akuma or Ryu or Oni or Ken is not able to punish a MAX RANGE Jab Banishing Flat ending my bread and butter? When you fit in 4 light attacks before a Banishing Flat, and Zangief hits the opponent at maximum range, it doesn't seem throw/3 frame punishable at all. In my situations, on a successful jump in, or walking up and tagging them with crouching shorts, I can get 3-4 light hits in and cancel the last short into a jab Banishing Flat. I know on paper this is punishable, but I've tested it and I cannot get a reversal in this scenerio. It's fully punishable if it wasn't canceled into Jab Banishing Flat if anything less than ABSOLUTE maximum range, but it seems harder at the perfect range. Can anyone explain why? I'm not just talking about the range of the reversal either. It's just getting blocked, not whiffing.
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