Havatchu, post: 7036144, member: 44777 wrote:
Also, I MUST be able to play as Darkseid, dude is awesome.
xes, post: 7036181, member: 67079 wrote:
Can't help but think of this now
Ilthuain, post: 7036173, member: 8785 wrote:
First, I didn't say that the art style was what hurt the game's sales (although, I suspect it did because the target demo likes grit), I was responding to the claim that going gritty will hurt Injustice. If sales of other media is any indication (and it is), gritty superheroes sell better than cartoony superheroes, so this is the right choice... which is, of course, not really their choice to make, because the style guides are written and approved by DC, which is also owned by WB, but you still have to license these things even when you have the same parent company.
Second, there is no reason to believe this won't be a good game for serious fighting game players. MK is a good game for serious players (taste aside), and that will inform their design process more than MK v DC will. Even so, it's too early to judge how this will play in competitive circles.
Havatchu, post: 7036192, member: 44777 wrote:
"She kinda looks like someone left a cowboy boot out in the rain..."
aztec soldier, post: 7036210, member: 4024 wrote:
I give NR Props because they didn't go the capcom rout by simple making a update of the same game and calling it a new game, people are forgetting about that. I like the way that did one big successful project, then moved on to something new, which is a great practice. I respect completely.
Hatred Edge, post: 7036237, member: 6491 wrote:
The characters don't look out of place. You want to talk out of place? CVS1/2's cast and fucking Morrigan. That's out of place.
The only character that looks a bit off is The Flash because his suit looks like body armor which is something I expect from Batman. Did I mention he looks like a damn G'?
Monster637, post: 7036088, member: 52306 wrote:
this game will out sell Marvel and Sf x tekken and be a fun gimick game.........because casuals will get there moneys worth and they know it and NRS has there trust.......Mk vs dc sold alot of copies for a game people shit on and created the story formula that brings in 4-5 times the sales of games with better fight systems that made mk9 a sales success
Solder, post: 7035961, member: 18266 wrote:
This is where the art style of a game is a big deal though. If you're going for a realistic look like this game clearly is, is ridiculous over the top stuff like that from a character like Batman a good idea?
He's the apex of human potential in strategy and martial arts... I get it. But delivering a Lui Kang rising kick that throws a monster a quarter mile through a building just looks fucking dumb to me.
truendymion, post: 7036254, member: 17989 wrote:
I was really hoping they would build a new engine but maybe they're saving that for MK10.
Swedish Chef, post: 7036257, member: 55212 wrote:
For Batmans super powered kick I would just like to point out that Batman is capable of creating battle armour with tons of gadgetry that can enhance his abilities to superpowered levels, we can also see that his appearance in this game is a new design, with his suit in this gamelooking like a combination between the armored batsuit in Arkham Asylum, the batsuit in the Nolan series and his DCUO design, taking on a much more metallic looking and bulkier appearance than his usual design due to him moving away from his usual stealth focus an onto meaning he's probably loaded on a lot more power than normal due to him only fighting against superpowered or extremely powerful beings and therefore not having to worry as much about limiting himself in trying not to kill them.
ironboy89, post: 7036253, member: 44847 wrote:
Unlike Capcom. NRS is basically one of nicer studios.
I wish could find the image where Capcom vs NeitherRealmStudio compare how they treat their customers. NRS has HUGE advantage despite how many people here hate MK games.
Hecatom, post: 7036250, member: 7004 wrote:
what the fuck is a damn G'?
mugenlove100, post: 7036304, member: 19575 wrote:
I want Rorschach please.
Solder, post: 7036282, member: 18266 wrote:
Then what's the point of him being a "gadget" character if he has the raw strength to brawl with anyone?
Just stylistically it looks bad to me. But whatever, to each their own.
Noble Cactus, post: 7036315, member: 39504 wrote:
I've always felt that NRS games tend to be stiff and slide-y. It's kind of hard to describe, and I see that hear. Not enough information to form many opinions yet.
Zebster, post: 7036323, member: 20670 wrote:
I'm expecting this game to be more for the casuals than anyone else.
jaiwhite205, post: 7036375, member: 23985 wrote:
You guys really dont know how to read or do research. Ed Boon said this game is nothing like mk vs dc and I didnt see ANYTHING that said this game uses the MK9 engine. It doesnt even look like it uses the MK9 engine.