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The First Lady of Fighting - General Chun-li Discussion

drowsy22drowsy22 chunanigansJoined: Posts: 454Registered
Here's a place to discuss/speculate about Chun in Ultimate MvC3.

Let's also keep a running list of confirmed and to-be-confirmed changes to Chun. I'll add them to the OP and put a [+] or [-] by them to indicate buffs and nerfs respectively.

Confirmed Changes:
  • [+] New version of SBK. Video:
  • [+] Can move after air Tenshokyaku (upkicks)
  • [+] Headstomp ( :d:+:m: ) can OTG.
  • [+] Kikosho can be mashed for additional hits.
  • [+] Fixed Kikoanken input.
  • [+] Her st.:m: and cr.:m: can now be jump-canceled.
  • [-] Chun flashes pink when sitting on down charge.
Capcom games: Chun
P4A: Liz
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Comments

  • drowsy22drowsy22 chunanigans Joined: Posts: 454Registered
    It doesn't look like Chun will be getting hazanshu or an OTG as of now, but things could always change.

    The "new move" is apparently a new verison of SBK. I've heard at least one source describe it as similar to Chun's EX SBK in SF4, but I have not seen it personally. Giving Chun a "get off me" move is counter intuitive to her playstyle in MvC3, so this sounds fishy to me...
    Capcom games: Chun
    P4A: Liz
  • themightyikarithemightyikari Joined: Posts: 42Registered
    Im wondering whats up with the charge flash before SBK... Its like notifying the other player, BTW incase ure curious I got a SBK charged up here so act accordingly lol
    UMVC3: Firebrand / Sent / Akuma
  • VicioushellsingVicioushellsing Joined: Posts: 417Registered
    yeah im not sure I like the charge flash on SBK. But it won't change much against decent players. No one is going to see a chun crouching and forget about SBK.
    Heres hoping for psylocke DLC. *crosses fingers*
  • The OuroborosThe Ouroboros The Infinite Snake Joined: Posts: 11Registered
    That's true, but why would they decide to exclusively give her a charge flash? Does this mean that other characters will have some on screen indicator too?
    SSFIVAE - Adon, Fei Long, Dan, Chun-Li
    MK -Raiden, Stryker, Baraka, Rain
    Tekken - Bryan Fury, Jack-6, Bruce Irvin
    MvC3 - a. Deadpool(Quick Slice)/Chun-Li(Lightning Legs/Akuma(Hurricane Kick) b. Shuma Gorath(Mystic Stare)/X-23(Ankle Slice)/Chun-Li(Lightning Legs)
    3SO - Oro, Remy, Chun-Li
  • Daylights_PyreDaylights_Pyre Joined: Posts: 6Registered
    I think the charge flash might actually be a good idea if it's used properly. You can probably charge and trick the opponent into thinking you're gonna SBK, but switch in Lightning Legs. It could also help with her mix-ups hopefully. On the other hand is could just be a pointless addition :/
    Online play is for dummies... no seriously.
  • DevilJin 01DevilJin 01 Quantum Theorist. Liquid Dubstep Energy Joined: Posts: 29,224Registered
    The only thing I can think of as to why they would make her flash when charging is probably that her new SBK move is probably some ridiculous SBK that creates a tornado and has 20 frames of invincibility. The only way to balance it is to show that she's charging for it.
    Skullgirls (I PLAY ONLINE): Team 2 Girls and a Goop girl = Painwheel (c.MP Cruel Lily) OR Valentine (Vial Hazard: Type A) / Kassandrasoul (NapalmPillar) / Double (MK Hornet Bomber)
    UMVC3 (I DONT PLAY THIS ONLINE): MAIN Team KBeast/Viper May Squeeze = C.MILF (Falcon Kick) / Erik Magnus Lehnsherr (EM Estaka) / Dane (HAM Session) Team Viper May Missiles = C.MILF (Falcon Kick) / Mr.Dr.Doom (Undercover Missiles) / Dane (HAM Session)
    Side Team = Team 3 Assists = Man of Iron (Spirit Blast) / Mr.Dr.Doom (Undercover Missiles) / Akuma (Kotatsu)
  • Daylights_PyreDaylights_Pyre Joined: Posts: 6Registered
    The only thing I can think of as to why they would make her flash when charging is probably that her new SBK move is probably some ridiculous SBK that creates a tornado and has 20 frames of invincibility. The only way to balance it is to show that she's charging for it.

    Lol we can only hope for a move that great...
    Online play is for dummies... no seriously.
  • unhommefouunhommefou Joined: Posts: 161Registered
    I wish she could parry ala CvS2. That'd be an awesome buff for her in UMVC3. :(
  • 4neqs4neqs Whoa-oh Joined: Posts: 7,168Registered
    This would be such an awesome UMvC3 buff. Viper got an optic blast, so this would only be fair.

    It's either this, or give her back the old Shadow Lady ass missiles. :lol:
    "But that's SRK for you. SFIV could have a feature where Chun-Li steps out of the TV and gives the players blowjobs, and some would still complain because she wasn't Sakura." --Azrael(?)
  • RyanBloodRyanBlood Thousand Kicks Joined: Posts: 83Registered
    This would be such an awesome UMvC3 buff. Viper got an optic blast, so this would only be fair.

    It's either this, or give her back the old Shadow Lady ass missiles. :lol:

    Lol. Viper Blast. I just saw that video.

    I wish Chun-li had more hit-stun on her attacks. She has long combos, but so does Magneto, and he has gobs of hitstun on each of his attacks. That's why his stupid ROM combo works. I want to be able to gain as much meter as he can.

    And EX attacks would be an awesome way to burn the meter Chun-li gains.
  • HitenryuHitenryu Joined: Posts: 471Registered
    http://www.youtube.com/watch?v=78QKXbWyGnE

    The new Chun move is shown 40 secs in the video, its just a ex spinning bird kick.
  • DevilJin 01DevilJin 01 Quantum Theorist. Liquid Dubstep Energy Joined: Posts: 29,224Registered
    The best part is it doesn't actually burn any meter. Which probably somewhat coincides with the whole flashing purple thing. It's most likely to signify that her "EX" SBK can be used. The invincibility on it must be pretty nasty too since it went through Deadpool's level 1. I guess this is just another move to add to Chun Li's ability to annoy the shit out of people with strong ass hit boxes.

    I just hope they did something so she isn't as reliant on assists to get damage off her throws or generally has an easier way of closing the gap. Too many characters close the gap more easily than she does for the lack of reward compared to them once you get in any way.
    Skullgirls (I PLAY ONLINE): Team 2 Girls and a Goop girl = Painwheel (c.MP Cruel Lily) OR Valentine (Vial Hazard: Type A) / Kassandrasoul (NapalmPillar) / Double (MK Hornet Bomber)
    UMVC3 (I DONT PLAY THIS ONLINE): MAIN Team KBeast/Viper May Squeeze = C.MILF (Falcon Kick) / Erik Magnus Lehnsherr (EM Estaka) / Dane (HAM Session) Team Viper May Missiles = C.MILF (Falcon Kick) / Mr.Dr.Doom (Undercover Missiles) / Dane (HAM Session)
    Side Team = Team 3 Assists = Man of Iron (Spirit Blast) / Mr.Dr.Doom (Undercover Missiles) / Akuma (Kotatsu)
  • Shin-ChanShin-Chan ShinShom Joined: Posts: 379Registered
    The best part is it doesn't actually burn any meter. Which probably somewhat coincides with the whole flashing purple thing. It's most likely to signify that her "EX" SBK can be used. The invincibility on it must be pretty nasty too since it went through Deadpool's level 1. I guess this is just another move to add to Chun Li's ability to annoy the shit out of people with strong ass hit boxes.

    I just hope they did something so she isn't as reliant on assists to get damage off her throws or generally has an easier way of closing the gap. Too many characters close the gap more easily than she does for the lack of reward compared to them once you get in any way.
    i wouldnt count on that.
    When playing with Chun, learn the Shin's Shom.

    cause of my friends, her infinit was named The Shom. hehe..
  • drowsy22drowsy22 chunanigans Joined: Posts: 454Registered
    Even if she doesn't get an OTG (which it doesn't look like she will and that's fine), slightly increasing the time that foes remain on the ground after her throw would be a huge help. As of now you have to OTG assist before you even throw, which is sorta silly.
    Capcom games: Chun
    P4A: Liz
  • KJunkKJunk Joined: Posts: 2,938Registered
    Or maybe there will be some other hypers for other characters which OTG similar to Storm's, for THC combos after throws/airthrows.
    When's Marvel? Go see for yourself - The UMvC3 Tournament and Stream Commentary Thread V2
  • Ceezy_45Ceezy_45 Joined: Posts: 21Registered
    Hazanshu could work as an OTG for her if Capcom does it right....and thats all she got?? An EX-Spinning bird? I am dissapoint.
    SSF4AE: Chun
    3rd Strike: Chun
    MvC3: Chun/Cap/Wesker
    Mvc2: Spidey/Strider/Cap
    SFxT: Chun/Cammy or Chun/Hwoarang
    PSN: Ceezy_45
  • KJunkKJunk Joined: Posts: 2,938Registered
    There were rumors that she does more damage all around, but I've yet to see it in action.
    When's Marvel? Go see for yourself - The UMvC3 Tournament and Stream Commentary Thread V2
  • shoultzulashoultzula whatsyoursismines! Joined: Posts: 4,503Registered
    are they letting her keep her infinite?

    I've read the changes list but haven't read anything about removing it.
    I don't have it but watch me get it.
  • NefariousJoeNefariousJoe Joined: Posts: 268Registered
    are they letting her keep her infinite?

    I've read the changes list but haven't read anything about removing it.

    The infinite is only possible due to a glitch leading to very little hit stun decay after a team aerial combo (I believe). That glitch is getting fixed, so no, it is not likely her infinite will still be possible.
  • HitenryuHitenryu Joined: Posts: 471Registered
    Shes gonna be worse in UMVC3 due to the fact zoning characters are gonna be dominating this time from the looks of it.
  • drowsy22drowsy22 chunanigans Joined: Posts: 454Registered
    Hopefully someone will play Chun at one of these events and test some stuff out. Lots of little changes would be nice....cr.Jab hitting low, Kikoanken canceling properly, etc.
    The infinite is only possible due to a glitch leading to very little hit stun decay after a team aerial combo (I believe). That glitch is getting fixed, so no, it is not likely her infinite will still be possible.
    I don't think it's a glitch and last I heard it's not being changed in Ultimate.
    Shes gonna be worse in UMVC3 due to the fact zoning characters are gonna be dominating this time from the looks of it.
    I haven't seen any footage indicating that zoning is significantly stronger, much less "dominating." It's way too early to make these calls anyway. We'll see.
    Capcom games: Chun
    P4A: Liz
  • HitenryuHitenryu Joined: Posts: 471Registered
    Some top players have said it such as Justin, Floe, and in one interview forgot, seth said their looking to make zoning a more powerful tool in the game, characters like trish have gotten lots of buffs.
  • <Insert Name Here><Insert Name Here> Dancing on your head Joined: Posts: 2,747Registered
    Some top players have said it such as Justin, Floe, and in one interview forgot, seth said their looking to make zoning a more powerful tool in the game, characters like trish have gotten lots of buffs.
    More powerful, yes.

    "Dominating," no.
    Firebrand/Dormammu/Sentinel
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    LaziestUsernameEver
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  • WiLLmaTiCWiLLmaTiC Joined: Posts: 7Registered
    Im still waiting for a dive kick... because ya know she fights with here legs.
  • dotsdfedotsdfe Joined: Posts: 2,312Registered
    If you ask me, Chun needs:
    -Better airdash. Either 8-way or just faster. Her current one is decent, but not great.
    -cr.L to hit low. Stupid that it can't.
    -Some OTG option. If nothing else, let Kikosho OTG. It's bad that solo, her damage is crippled since she has no options for a finisher after a combo.
    -Level 3 super buff. Enemies easily fall out of this and it has meh invincibility. Either let her activate it in the air, or fix it so they don't fall out after the first set of kicks.
  • drowsy22drowsy22 chunanigans Joined: Posts: 454Registered
    Someone please go to one of these events and test out Chun. Nobody plays her. : /

    Edit: I'm gonna add a list of things to test in case anyone gets the chance to do so. Feel free to add ideas!
    Capcom games: Chun
    P4A: Liz
  • NefariousJoeNefariousJoe Joined: Posts: 268Registered
    Someone please go to one of these events and test out Chun. Nobody plays her. : /

    Edit: I'm gonna add a list of things to test in case anyone gets the chance to do so. Feel free to add ideas!

    I can't promise anything, but I plan on going to the LA fight club and seeing how chun handles will be a big part of what I'm there for.
  • RazdoukenRazdouken Joined: Posts: 28Registered
    Holy Sh**, I'm apalled...nobody cares about her anymore! I think it's the only thread where there's absolutely no discussion about her changes and whatnot =/
  • NefariousJoeNefariousJoe Joined: Posts: 268Registered
    We care, there just aren't enough of us, so when guys like me didn't end up going to the fight club like they fucking said they would, we end up having to wait longer.

    We'll be all a-buzz when the game is released.
  • dotsdfedotsdfe Joined: Posts: 2,312Registered
    As of now, there's only like, three known changes. EX SBK which seems useless, more damage, and the ability to block after Tenshyokaku which should have been in in the first place. So there's really not that much to discuss.
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