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Offical SRK AE rebalance Request Thread

GraphfGraphf Amat Victoria CuramJoined: Posts: 1,138Registered
Since Ono announced that there will now offically be a rebalance of SSF4:AE let's discuss changes we's like to see.(Since a thread like this now makes sense.) STAY ON TOPIC.

(The following are things I want and are NOT representative of the community)


Vega --
- invulnerability frames on Scarlet Terror.
- Combo into Ultra from Cosmic heel (this would justify the neg. frames in AE)
- Better recovery on overhead.
Bison --
- Faster Psycho Crusher
- Ability to cross up with devils reverse/more air mobility
- Change Ultra 2 back to motion input so it is a threat again. (decrease damage if you have to)
Ibuki --
- Fix Her target Combos so they don't whiff on crouching characters (shotos, blanka, ect al)
- Give back Kunai damage
- cr.LK to 3 frames
Fei Long --
- Return him to Super status, he didn't need all the buffs in AE, he was already great.
Ryu --
- Make him master of the fireball again (like ST) he's been nerfed so much he needs buffs now.
- Fast fireballs shuould be faster and slow firballs should be slower.
- He should have sonic boom like recovery making his fireball game something to be feared. (i.e. fireball traps) ;)
Ken --
- Give him is roll from the alpha series
Akuma --
- Raging Demon does more damage it should be the most powerful Ultra in the game.
In General
- Nerf all dive kicks.
- Increase Damage from supers but make Ex moves in general better so there is more of a dilemma in choosing to go either route.
- Nerf all Ultra damage across the board. Effectively taking away/lessening "comeback" mechanics and removing crutches from players.
"Infiltration just throws out max range sweeps all day and gets instant 4 way guessing games on each one, meanwhile Daigo gets near nothing from every knockdown. Switch to a vortex character if you want to win in this game, the metagame has entered its final stage" ~ Stress, Comments on SF25th Anniversary Finals, Dec/08/2012

I also play Racing games.
PSN: Graphf
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Comments

  • MTSMTS Mad Catz on BLAST Joined: Posts: 93Registered
    and give Gen flight.
  • DensuoDensuo Winning by Timeout (⌐■_■) Joined: Posts: 6,684Registered
    El Fuerte:
    hitbox tweak on jHP to make crossup more reliable
    increased frame advantage for gordita sobat and clMK
    decreased startup on Quesadilla Bomb
    revert Propeller tortilla to vanilla damage.
    Decreased startup on clHK
    After a succesful clHK allow quesadilla Bomb, gordita sobat, and various normals to hit.
    Correct guac trade
    correct back run deadzone
    correct clHPxx ex run xx slide teleport glitch
    fajita buster, equal invincibility like tostada.
    Won El Fuerte's first and only Major, at Winter Brawl 7
    " -______- I still think Densuo is best Fuerte in America" - x MannyFuerte x 三( ° Д°)-@ Charging star!!
    "You're right mang, Ken players need to start doing more 360 grabs." Shinroken
    "Sometimes I get random demon flips and Air Hados because I'm tatsu-ing so hard!" GomuGomu
  • TheMeth90TheMeth90 Slowly learning Elena on 3S... Joined: Posts: 1,145Registered
    Bison --
    - Faster Psycho Crusher
    - Ability to cross up with devils reverse/more air mobility
    - Change Ultra 2 back to motion input so it is a threat again. (decrease damage if you have to)
    Very funny.
  • otoriotori 1dgod Joined: Posts: 2,862Registered
    Give Seth a belt and a special move where he removes it, becomes Poongko and rapes you.
  • Jin MastersJin Masters All them shenanigans Joined: Posts: 40Registered
    BUFF EVIL RYU SO HE CAN BE A COMPETITIVE CHARACTER!!!!!!!!
  • Mr. XMr. X Non Stop ∞ Climax Joined: Posts: 19,534Registered, Premium
    When Dudley dies and has full Super meter, he should resurrect.
    "You are all just as bad as the people you hate. You're only interested in characters based on tears." - Since1717
    "Art reaches its greatest peak when devoid of self-consciousness. Freedom discovers man the moment he loses concern over what impression he is making or about to make." - Bruce Lee
    PSN: X_the_Genius | GGPO: Mr X | Skype: MisterEcks
    3rd Strike | King of Fighters XIII | Skullgirls | Virtua Fighter 5 Final Showdown
  • SosageSosage Mopping Up Your Salt Joined: Posts: 1,672Registered, Moderators
    A thread like this already exists...existed for almost a week before this one...but I like this one better. :)
    www.DrunkenTemple.com ...cause I am a broke ass artist...
    Keystone II ...cause I like the video games...
    SFIV/SSFIV/MvC3 mod ...cause I enjoy destroying your fun...
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  • KhentimentiuKhentimentiu Scrub-tacular Joined: Posts: 342Registered
    give hakan a dive kick
  • NecrotrophicNecrotrophic キコケン Joined: Posts: 1,328Registered
    Make Chun li the same as she was in super. she was not over powered, so there was no excuse to nerf her in the first place. Her u1 has to be fixed more than anything, nobody should fall out of it like rose does.

    Dont nerf Yang at all

    Scale back Yuns damage a little bit, nothing more.

    Make Ryu the same as he was in Super(cr.mk, air tatsu), as well as allowing Akuma to air tatsu correctly
    Xbox live, GFWL and GGPO:Necrotrophic
    Akuma(SF4), Chun Li(SF4,ST,3s), Ryu(SF4,ST,3S), Yang (3S, SF4), Cammy (SF4)
    youtube.com/necrotrophic
  • AlboShinobiAlboShinobi Joined: Posts: 627Registered
    Make Guy better. Buff his defense and work on his offense.


    -ex sbk should be invincible completely, its already very risky, you can't fadc and its only 4 frames.


    - Make run-hk always hit twice on impact or give it more frame advantage on hit to combo consistently.


    -Make bushin flip elbow hit overhead like the alpha games


    -Improve U1, make it combo mid screen and make it so if first hit connects then you get full ultra because a lot of times it pushes them back!!


    -Increase U2 range, and use the same input leniency as ssf4


    -Make ex izuna throw invincible to other throws.

    -Increase walk speed


    -Enable ex hozzanto connect after bushin chain flip combo.


    *Give all characters new moves to make the game more fun and diverse.
    "Your strength is equal to that of your will to win! "

    http://www.youtube.com/user/AlboRacerZ
    Avatar designed by Streak
  • ShadolooDollShadolooDoll asdaf Joined: Posts: 2,791Registered
    Please make Bison's crouch heavy punch a viable anti-air.... reduce the start up. He never had reliable anti-air tools and the one anti air he did have (stand heavy kick) you reduced the damage to hurt him with trades.
    R.I.P. sksksksksk222
    SFxT: Dictator +Juri /Lili (Alt)
    SSF4: BURN IT WITH FIRE!!!
  • Killer_JigglypuffKiller_Jigglypuff Karakusa is cheap Joined: Posts: 4,081Registered
    Yun changes:

    EX Lunge - 1 on block, making it possible to keep him out with a smart ground game.
    Command Grab range nerf. Hurts Yun a bit up close but not enough to make him not scary anymore.
    Stun reduction, perhaps down to 900 stun. Him having the same stun as Ryu seems a bit excessive considering his offensive options.

    And done.
    "Who's the best character in SSF4? Well it certainly isn't MY character!" ~SRK SSF4 Tier List thread
  • cjackson3cjackson3 KillersIntellect Joined: Posts: 140Registered
    Please give Cammy back her TKCS. You know you made a mistake Ono :-) You put it back in SFxTekken...
    Everybody Chillout! It's just a Fracking Video Game :-P
  • HNIC MikeHNIC Mike Joined: Posts: 4,571Registered

    Fei Long --
    - Return him to Super status, he didn't need all the buffs in AE, he was already great.

    oh yee of little knowledge.

    fei buffs from super to AE-

    jab to sweep combo
    EX rekkas safe on block

    fei long nerfs from super to AE-

    roundhouse chickenwing loses all invulnerability

    so you want him to have 18 invulnerability frames on a wake up attack that combos to 360+ dmg? fei longs biggest buff was the nerfs to everyone else, and the areas where he was actually improved arent what should qualify as "all the buffs"

    on a side note people should try to think objectively. if everyone else is going to get buffs, fei long for example could probrably stand to be left as is.nerfing him while beefing up the rest would put him in low mid, real fast.

    if they take the normal capcom sf4 route, which is to just nerf the top, balancing would be much easier. even if it does make the game more boring. just drop some of fei's damage, and weaken the twins palms, super dmg, and command grabs
    fuck AE ranked matches
  • Neo-Tokyo ChrisNeo-Tokyo Chris Can't wait to game again.... Joined: Posts: 17Registered
    Ryu: Restore his corner-escape air-tatsu. Restore his active frames/hitbox for his crouching medium kick.

    Cammy: Allow her to do her Cannon Strike earlier in the jump.
    Location: Hoover, Alabama
    PSN: Neo-Tokyo20XX XBOX LIVE: NEOxTOKYO 20XX
    SSF4AE: Ryu, Ken VF5FS: Undecided DOA5: Undecided
  • TheMeth90TheMeth90 Slowly learning Elena on 3S... Joined: Posts: 1,145Registered
    Please make Bison's crouch heavy punch a viable anti-air.... reduce the start up. He never had reliable anti-air tools and the one anti air he did have (stand heavy kick) you reduced the damage to hurt him with trades.
    This is one of the weakness of the character, if you make that, you make Bison broken, come on... all posts in this thread are so funny ah ah.
  • ShadolooDollShadolooDoll asdaf Joined: Posts: 2,791Registered
    Yun- give his shoulder more cool down on block (punishable.) It's stupid how safe it is and allows him to frame trap you.
    Ex lunge punch needs to be either punishable or negative on block, its way too good and is a "get in for free"
    nerf command grab, it really makes his offense and mixup too overwhelming for many characters
    nerf his meter gain rate... give him the guile treatment. His meter gain and dangerous super is an unfair combination
    R.I.P. sksksksksk222
    SFxT: Dictator +Juri /Lili (Alt)
    SSF4: BURN IT WITH FIRE!!!
  • RindoukanKarateManRindoukanKarateMan I like Karate Girls Joined: Posts: 504Registered
    BUFF EVIL RYU SO HE CAN BE A COMPETITIVE CHARACTER!!!!!!!!
    Mr. Naps would like to have a word with you.
    3rd strike-Makoto dudley
    ssf4-Makoto,Dudley,Guy
    Blazeblue-Bang,Bang,Bang,Makoto
    tekken-Raven
    Your signature has been modifed, please read the rules.
  • RammaRamma Cody x Juri Joined: Posts: 899Registered
    1. Better blockstrings that aren't 1 frame links. I'm saying make her Yun, but at least make her Ryu.
    2. I think something as small as 50 more HP would be an easy fix and would give her a solid boost. Hell, they could leave the stun as is if they want.
    3. Fix EX Pinwheel - How she is considered grounded and throw-able is beyond me. She's practically spinning in the air. She needs a solid wake-up option.
    4. Fix Ultra 2 - You shouldn't be able to fall out of it. You shouldn't be able to walk in it or be throw Juri out of it. Give it something. Make you have to block it low or make it a solid anti-air. Have it suck the opponent in. SOMETHING.
    5. Fix BnB - Her BnB should NOT be character specific. It is ridiculous that is it.
    6. Wouldn't mind seeing a target combo either.
    7. Make LK pinwheel safe on block. Can she have at least one friggin thing in this game that is safe. Don't say fireball store, because it can whiff.
    8. Ex Fireballs should go full screen.

    I'd be happy with half this list. The whole list would make her B Tier at most.

    For AKUMA's Ultra/Super:
    1. Raging Demon (Super) should go through normal projectiles. Asking the ultra to do that is a bit unfair, but the super going through it would be nice.
    2. You should not be able to throw Akuma out of his Ultra (no joke, it can be done).
    3. The second activated Ultra 1 or Super needs to always win. Sometimes the first one activated wins. It's stupid.
    PSN: RammaCricket | XBL: xRammAx
    SSFIV: Cody, Juri | Alts: Sagat, Ryu ... SFxT: Juri, Hwoarang, Cody | Alts: Asuka, Ryu
  • GraphfGraphf Amat Victoria Curam Joined: Posts: 1,138Registered
    A thread like this already exists...existed for almost a week before this one...but I like this one better. :)
    the other thread seemed to be asking for the reblance to happen. This thread is about the reblance it self and what we want to happen now that a rebalance is going to happen.

    But ya, I like this thread more too. But lets stay focused.

    Also, Mods. Could you possibly delete the posts that are not contributing or are obviously jokes? That would help keep the thread clean and on track. Discussion is ok insofar as it has to do with possible changes, i.e., would change X make character Y too weak or too powerful, ect...

    edit: SuperNightOwl -- I agree. They could also just move his hittable box back further thus making the move a threat again.
    "Infiltration just throws out max range sweeps all day and gets instant 4 way guessing games on each one, meanwhile Daigo gets near nothing from every knockdown. Switch to a vortex character if you want to win in this game, the metagame has entered its final stage" ~ Stress, Comments on SF25th Anniversary Finals, Dec/08/2012

    I also play Racing games.
    PSN: Graphf
  • ShadolooDollShadolooDoll asdaf Joined: Posts: 2,791Registered
    This is one of the weakness of the character, if you make that, you make Bison broken, come on... all posts in this thread are so funny ah ah.

    his weakness is low damage (which was further exacerbated with stand heavy kick damage nerf), and poor comeback potential. It would NOT break him. Didn't even ask for U2 fixing or anything else. BTW I don't see you contributing anything here so why don't you get out?

    Also, Mods. Could you possibly delete the posts that are not contributing or are obviously jokes? That would help keep the thread clean and on track. Discussion is ok insofar as it has to do with possible changes, i.e., would change X make character Y too weak or too powerful, ect...

    This. Looks like I was ninja'd.
    R.I.P. sksksksksk222
    SFxT: Dictator +Juri /Lili (Alt)
    SSF4: BURN IT WITH FIRE!!!
  • HNIC MikeHNIC Mike Joined: Posts: 4,571Registered
    This is one of the weakness of the character, if you make that, you make Bison broken, come on... all posts in this thread are so funny ah ah.

    i dunno if its broken, but i agree, bison dosent need much help
    fuck AE ranked matches
  • RindoukanKarateManRindoukanKarateMan I like Karate Girls Joined: Posts: 504Registered
    Since Ono announced that there will now offically be a rebalance of SSF4:AE let's discuss changes we's like to see.(Since a thread like this now makes sense.) STAY ON TOPIC.

    Vega --
    - invulnerability frames on Scarlet Terror.
    - Combo into Ultra from Cosmic heel (this would justify the neg. frames in AE)
    - Better recovery on overhead.
    - Needs a 3 frame move cr.LK or standing Lk would do fine

    Bison --
    - Faster Psycho Crusher
    - Ability to cross up with devils reverse/more air mobility
    - Change Ultra 2 back to motion input so it is a threat again. (decrease damage if you have to)

    Ibuki --
    - Give back Kunai damage
    - cr.LK to 3 frames

    Fei Long --
    - Return him to Super status, he didn't need all the buffs in AE, he was already great.
    Ryu --
    - Make him master of the fireball again (like ST) he's been nerfed so much he needs buffs now.
    - Fast fireballs shuould be faster and slow firballs should be slower.
    - He should have sonic boom like recovery making his fireball game something to be feared. (i.e. fireball traps)

    Ken --
    - Give him is roll from the alpha series

    Akuma --
    - Raging Demon does more damage itshoud be the most powerful Ultra in the game.

    In General

    - Nerf all dive kicks.
    - Increase Damage from supers but make Ex moves in general better so there is more of a dilemma in choosing to go either route.
    - Super meter should not carry over between rounds (ST style) Use it or lose. This way people fight instead of wiffing moves if they think they will lose. (controversial I know but think about it)
    - Nerf all Ultra damage across the board. Effectively taking away/lessening "comback" mechanics and removing crutches from players.

    The closer the game gets to ST the better it will be over all and I think removing Super meter each round will force people to get to know there normals, start to zone better and play more footsies. The same applies with the Ultra damage nerfs I'd like to see. Take away crutches!!
    give ryu the same recovery as guile on projectiles? his recovery is already good. You want this to become hadouken fighter 4?
    3rd strike-Makoto dudley
    ssf4-Makoto,Dudley,Guy
    Blazeblue-Bang,Bang,Bang,Makoto
    tekken-Raven
    Your signature has been modifed, please read the rules.
  • ThatKenPlayerThatKenPlayer Joined: Posts: 255Registered
    When is this update coming out? the USA just got this last month :rofl:

    EDIT: Make Hakan's S.HP an over head
  • ShadolooDollShadolooDoll asdaf Joined: Posts: 2,791Registered
    i dunno if its broken, but i agree, bison dosent need much help

    yeah he doesn't, I just think he deserves a viable AA after his only good one that isn't even reliable (you need to be spaced correctly) received a damage nerf that hurts him trade wise.
    R.I.P. sksksksksk222
    SFxT: Dictator +Juri /Lili (Alt)
    SSF4: BURN IT WITH FIRE!!!
  • HNIC MikeHNIC Mike Joined: Posts: 4,571Registered
    i have one request for my main.

    make gens anti air ultra fast enough to be an anti air ultra
    fuck AE ranked matches
  • ThatKenPlayerThatKenPlayer Joined: Posts: 255Registered
    This is capcom's new theme song :rofl:

  • ShadolooDollShadolooDoll asdaf Joined: Posts: 2,791Registered
    Juri:

    1. Fix her U2- people keep falling out of it even when it lands. If she hits you with it you should go into the animation and take damage



    2. Ex pinwheel- fix the hitbox in the back. It makes no sense that when the move is still active and her legs are spinning that it doesn't hurt them and you get punished for it

    also dat juri bp glitch. Would like my B ranked Juri back please >.>
    R.I.P. sksksksksk222
    SFxT: Dictator +Juri /Lili (Alt)
    SSF4: BURN IT WITH FIRE!!!
  • DensuoDensuo Winning by Timeout (⌐■_■) Joined: Posts: 6,684Registered
    Yun- give his shoulder more cool down on block (punishable.) It's stupid how safe it is and allows him to frame trap you.
    Ex lunge punch needs to be either punishable or negative on block, its way too good and is a "get in for free"
    nerf command grab, it really makes his offense and mixup too overwhelming for many characters
    nerf his meter gain rate... give him the guile treatment. His meter gain and dangerous super is an unfair combination

    you're obviously scared of shoulder. Yun's Shoulder is punishable.

    Ex lunge at -1 is prolly good.
    Won El Fuerte's first and only Major, at Winter Brawl 7
    " -______- I still think Densuo is best Fuerte in America" - x MannyFuerte x 三( ° Д°)-@ Charging star!!
    "You're right mang, Ken players need to start doing more 360 grabs." Shinroken
    "Sometimes I get random demon flips and Air Hados because I'm tatsu-ing so hard!" GomuGomu
  • TheMeth90TheMeth90 Slowly learning Elena on 3S... Joined: Posts: 1,145Registered
    his weakness is low damage (which was further exacerbated with stand heavy kick damage nerf), and poor comeback potential. It would NOT break him. Didn't even ask for U2 fixing or anything else. BTW I don't see you contributing anything here so why don't you get out?

    This. Looks like I was ninja'd.
    Yes and troubles with close jumps is one of his weakness, his crouch hp is bad, it's volontary by the devs.

    You don't need to make a come back, or to make big damages with him, you turtle, play footsies, strong zoning, pokes and that's all.
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