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  • VeseriusVeserius Paragon of Cyber-Athleticism Joined: Posts: 4,887Registered
    Honda and Blanka can't reversal meaty electricity? What about ex-headbutt/ex-upball?
    If Blanka does ex upball when you aren't airborne he literally doesn't understand the mirror.

    Even on hit leads to free slide, it isn't a good option.
    woah, you can get 3 hits of chip comboing into fierce elec from a close jab? u sure dude?
    Yeah it works on Honda and Abel at least. It just came up in testing random stuff. You have to mash hp for extra reps of elec though or it will naturally cancel.

    Also speaking of Honda, you can U1 splashes pretty easily. I don't know if this is common knowledge or not, but I got people talking mess in the SRKlive chat about it before when a dude attempted to chip me out with a meaty splash. It's free, just u1 sort of late and you catch him, if the splash is crossup you'll autocorrect.

    Edit:
    crazy stupid idea, anti air normal xx super into a 50/50 super mixup. don't know if this works.
  • Boy of JoyBoy of Joy you kindly give the palm to such a crock Joined: Posts: 457Registered
    Edit:
    crazy stupid idea, anti air normal xx super into a 50/50 super mixup. don't know if this works.
    I experimented with this a while back and unfortunately didn't find it to be that useful as I don't think it was that ambiguous or ever crosses up. Probably very character dependent though, I should look into it again.
  • ilitiritilitirit Joined: Posts: 3,969Registered
    I saw Demon Hyo once do knockdown then ambiguous super. Don't remember the setup or characters though (maybe Abel?). It was from vanilla but if I find the vid I'll post it.
  • Boy of JoyBoy of Joy you kindly give the palm to such a crock Joined: Posts: 457Registered
    I saw Demon Hyo once do knockdown then ambiguous super. Don't remember the setup or characters though (maybe Abel?). It was from vanilla but if I find the vid I'll post it.
    If it's the same one I'm thinking, that one is f.throw, hop forward, super. HP super crosses up, MP doesn't. It's fairly ambiguous.
  • JOLTheadJOLThead Joined: Posts: 573Registered
    Believe it works on most of the cast. Fatty's I think don't crossup. I use it occasionally, but I hardly have meter for super. I tend to waste it on ex up ball.
    PSN id: JOLThead
  • SmokeMaxXSmokeMaxX TO of A.R.K. Joined: Posts: 6,955Registered
    If Blanka does ex upball when you aren't airborne he literally doesn't understand the mirror.

    Even on hit leads to free slide, it isn't a good option.
    Yeah I should've thought about that. I guess I wasn't thinking. Although ex-upball does do more damage than slide, so besides losing a meter and being knocked down, you do more damage overall. I think more importantly, I was wondering why Honda can't ex-headbutt the meaty elec.
  • JOLTheadJOLThead Joined: Posts: 573Registered
    headbutt is slow to startup
    PSN id: JOLThead
  • JOLTheadJOLThead Joined: Posts: 573Registered
    No Blanka in MVC3, but my team will be Dr Doom, Thor, and Storm-team high voltage!
    PSN id: JOLThead
  • Boy of JoyBoy of Joy you kindly give the palm to such a crock Joined: Posts: 457Registered
    Yeah I should've thought about that. I guess I wasn't thinking. Although ex-upball does do more damage than slide, so besides losing a meter and being knocked down, you do more damage overall. I think more importantly, I was wondering why Honda can't ex-headbutt the meaty elec.
    I tested this in training mode, EX headbutt, LP headbutt, super and U1 all beat meaty fierce electricity. Maybe I'm doing something wrong, but it seemed pretty straightforward.
  • SmokeMaxXSmokeMaxX TO of A.R.K. Joined: Posts: 6,955Registered
    headbutt is slow to startup

    Ex-headbutt has like 10 trillion frames of invincibility?
  • JOLTheadJOLThead Joined: Posts: 573Registered
    Wow, your right all 8 frames of ex headbutt startup are invicible. That is a lot!
    PSN id: JOLThead
  • bendermacbendermac Joined: Posts: 177Registered
    @Bendermac: Meaty electricity = Mashing electricity over the body of a character after knockdown.

    I can get 3 chip hits with strong after a f.throw>lp.ball, not very nice when a cr.hp comes out first though, best not let that happen, leaves you very open obviously.

    thanks for the info. will try this later in the lab :)

    speaking of the lab...

    yesterday i tried out what blanka can do against blanka u1. i didn't know he can be killed with so many things. lets start with what i found out...

    u1 done close

    ex upball (knew this already)
    super (knew this already)
    u2 aa - catches him every time
    cMP
    cHP
    stHK

    anything else?
    :tup: My YouTube Channel :tup:
  • The MullahThe Mullah lk kara throw repeat Joined: Posts: 2,341Registered
    i meant just ground hop through into meaty elec, asl ong as it's not max range cr.hk or back throw you hsold be able to avoid auto correct ex headbutt.
  • VeseriusVeserius Paragon of Cyber-Athleticism Joined: Posts: 4,887Registered
    Yeah I should've thought about that. I guess I wasn't thinking. Although ex-upball does do more damage than slide, so besides losing a meter and being knocked down, you do more damage overall. I think more importantly, I was wondering why Honda can't ex-headbutt the meaty elec.
    It's only 10 damage of difference, and the knockdown is worth way more than 10 damage and wasting an ex bar, because super is actually great in the mirror. I don't know if you play poker, but it sort of plays into the concept of implied odds. If you reversal ex upball and then I slide you, your odds for the rest of the match have actually gone down unless you have taken the other Blanka's health down to ~100 with the upball and you are still relatively healthy.

    It isn't just about that one event in the match, it's what it is directly leading to. You are just going to be meatied again post-slide. Are you just going to EX upball again?

    Yeah the thing against honda is false, you can do meaty cr.lk xx hp elec though, and thats completely safe.
    i meant just ground hop through into meaty elec, asl ong as it's not max range cr.hk or back throw you hsold be able to avoid auto correct ex headbutt.
    That is pretty good too. I think backthrow, hop hop elec should be fine, but I don't know the frame count offhand.
  • LAU-HKLAU-HK Joined: Posts: 612Registered
    back on the forum... came back from the states... majorly jetlag.

    unfortunately i've been so busy at CES i didn't get a chance to check out Capcom booth (but i didn't care about MvC3 anyways...) nor did i get a chance to play SSF4........same deal with NYC.... i had to change my flight and come back much earlier.


    but anyways..... i hope the 'extra notes' that's gonna get released isn't gonna be gay to show that blanka now recoils shorter after HP ball... which is seriously wayyyyyyyy too obvious

    -LAU
  • ilitiritilitirit Joined: Posts: 3,969Registered
    If everything goes to plan I'll be in Japan in May. Was gonna do Hong Kong as well but decided to do Singapore instead as we've never been there. Gonna try to get in on some AE action.
  • VeseriusVeserius Paragon of Cyber-Athleticism Joined: Posts: 4,887Registered
    Blanka's overhead is unblockable almost. High/low mixups are good.

    Also I had a weird hitbox thing happen earlier, I was trying to U1 out of an ibuki mixup and the first hit was blocked and I blasted through the kunai, then 2 other hits crossed up and connected.
  • VeseriusVeserius Paragon of Cyber-Athleticism Joined: Posts: 4,887Registered
    I haven't even had to use my fake overhead setup yet, my normal overhead setup just never gets blocked.

    I think I need to try to combo into ultra more though, I think one thing I'm missing is damage output.
  • VeseriusVeserius Paragon of Cyber-Athleticism Joined: Posts: 4,887Registered
    More PP than T SRAI(1 more to be exact)
  • The MullahThe Mullah lk kara throw repeat Joined: Posts: 2,341Registered
    what you on now?

    i'm all the way to deejay now on shining C. i got some rage mail cos it was 1 round 30 secs he sent me this:

    " xxxxxxxxx 20/01/2011 its official .u suck. u use cheap ways to win. set the game properly and play and we will see how gd u r"

    We're friends now :-)
  • DarachnidDarachnid Salty Member Joined: Posts: 555Registered
    One thirty second round?! You horrible horrible scrub Mullah. ;)
  • VeseriusVeserius Paragon of Cyber-Athleticism Joined: Posts: 4,887Registered
    what you on now?
    Like 4150 PP, T SRAI really dropped haha.

    C to shining C I am done with for now. I'm too technical and my play style requires too much studying.
  • The MullahThe Mullah lk kara throw repeat Joined: Posts: 2,341Registered
    One thirty second round?! You horrible horrible scrub Mullah. ;)

    looooool trust me, its terrible but i lose quick and often so its not like i'm always the one doing the robbing. not with sagat and bison, those were the quickest and easiest journeys to C ever, i dunno if i even lost more than 2 fights. sagat fireballs are actually retarded, straight up they are amazing.

    Ves come on dude don't give up on 1000/1000 gamerpoints =D i played blanka for the first time in 2011 yesterday i think
  • The MullahThe Mullah lk kara throw repeat Joined: Posts: 2,341Registered
    guy is the shittest most unfun character i've ever used in my life.
  • DarachnidDarachnid Salty Member Joined: Posts: 555Registered
    Hehe, only messing, but you know that anyway ;)

    Yeah I've come across loads of people on ranked getting chars up to C using one short round. Makes me guilty to obliterate them with my main blanka, still how was I to know before the match started... or else I would have picked someone else too.

    I tried the C to C thing too for a while but got worried that my playing style would suffer when I went back to blanka (it did a bit). So I mainly just play endless now with a few 'friends' who are cool to mess around with different chars too.

    I'm trying to get better with Boxer, Vega, Ibuki, Gief, Sim, Sakura and Seth. Not much interested in the rest. I have 3k with Akuma from earlier on, but not playing him much anymore since Vanilla... I've gotten a lot worse while people have gotten way more punishing to play against with him. Really liking Vega at the moment, Boxer too. Ibuki is a real bitch, both in play and learning curve. Would love to get as good/fluid with her as I am with Blanka, I'd imagine she could shut down scrubs in a multitude of unfair and extremely violent ways. :)

    btw, yeah I play frequently this bloke I met from Vanilla who uses Guy solely. He was a B months ago, his PP is constantly very low, always falling... never going up. I don't know why he doesn't just switch? Same combos over and over.... predictable character imo.
  • Mr.NannieMr.Nannie Friends with Kl'rt Joined: Posts: 1,670Registered
    Is there any difference in the animation between far st.Roundhouse and close st.Roundhouse?

    Im sitting here at work looking at the frame data, and from memory it seems like both kicks look exactly the same, but they have some significant differences in frame data.
    AV by Savaii64
  • The MullahThe Mullah lk kara throw repeat Joined: Posts: 2,341Registered
    nope
  • Mr.NannieMr.Nannie Friends with Kl'rt Joined: Posts: 1,670Registered
    then I guess Ill just have to assume im doing a f.Roundhouse all the time, since linking out of st.Mp already puts me in 'far' range.

    And After reading the Labwork thread yesterday I came across those post about how horribly vonerable Blanka is after a jap/short xx hop. I took that into consideration last night when I was playing and I realize now that my hopping shennanigan BS isnt gonna cut it.
    I gotta start again from the the begining with normals and zoning I suppose. I just like all the hopping around and mixing up.
    I suppose it will still work (probably better) in strict moderation

    Wish we could link Lp to Hp and cancel outta Hp, then hop mix ups would GDLK
    AV by Savaii64
  • The MullahThe Mullah lk kara throw repeat Joined: Posts: 2,341Registered
    FINALLY i did the stupid achievement:

    Ryu: 95% (20 fights)
    Dic: 94.12% 17 (fights)
    Sagat: 88.89% (18 fights)
    Blanka: 88.30% (265 fights)
    ken: 84.21 (19 fights)
    Makoto 80% (??? fights, got it on my old xbox)
    Boxer: 77.27% (22 fights)
    Cody: 77.27% (22 fights)
    Zangief: 76.19% (21 fights)
    Claw: 76.19% (21 fights)
    Fei: 76.19% (21 fights)
    T Hawk: 75% (24 fights)
    Honda: 71.43% (21 fights)
    Dan: 69.23% (26 fights)
    Gouken: 68.18% (22 fights)
    Abel: 68% (25 fights)
    Rufus: 66.67% (24 fights)
    Cammy: 66.67% (24 fights)
    Chun: 65.38% (26 fights)
    Adon: 64% (25 fights)
    Juri: 64% (25 fights)
    Guile: 62.96% (27 fights)
    Dhalsim: 62.96 (27 fights)
    Ibuki: 62.50% (24 fights)
    Dudley: 62.50% (24 fights)
    Gen: 59.26% (27 fights)
    DeeJay: 58.06% (31 fights)
    Hakan: 56.67% (30 fights)
    Akuma: 56.67% (30 fights)
    Rose: 54.84% (31 fights)
    Viper: 52.94% (34 fights)
    Seth: 51.61% (31 fights)
    fuerte: 50% (30)
    Guy: 50% (34 fights)
    Sakura 48.57% (35 fights)
  • MehtbhMehtbh Whiff-Jab-Ball-Bite Joined: Posts: 250Registered
    Hai Mullah, I think I was one of the people you fought trying to get this achievement. I got to play against your Rufus as Blanka. I was all excited when I saw your name due to me lurking around here absorbing precious blanka infos but was very confused by Rufus + the 1 round set up :p. I figured someone else just had a similar name, but suddenly all makes sense :>
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