Welcome to the general discussion thread for everyone's favourite one-eyed octopus! Shuma-Gorath originated in the Dr. Strange
comic book series, as one of the enemies of its title character, Dr. Strange. He is an ancient evil god with vast supernatural powers who has set his sights on our dimension. He is canonically one of the most powerful characters in the Marvel universe, being powerful enough to destroy entire galaxies with minimal effort.
? Shuma-Gorath is perhaps Marvel's obscurest character to ever be featured in a mainstream video game, with less than a dozen comic book appearances since his debut in 1972.
? He is a DLC character, and you can download him for $5 in the USA
and for ?5 in Europe
. I guess Capcom loves us Europeans. Two words for you, Capcom: currency conversion. -_-
? His design is visually inspired by the Elder Gods (ancient alien gods who used to rule Earth many aeons ago) from horror writer Howard Phillips Lovecraft's Cthulhu Mythos.
? In his debut in Marvel Super Heroes
he was coloured purple and green, as a tribute to the colour scheme that he sported in his original appearance. In later games, however, his main colour scheme became green and red, which resembles more to his current canon appearance.
? He was actually the first character that Capcom suggested to Marvel for this game. Marvel was initially reluctant to let them put him into the game, but Capcom pressured them and Marvel finally gave in. Go, Capcom!
? Official reveal trailer:
? Official artwork: http://media.comicvine.com/uploads/0/77/1514501-shuma_gorath_marvel_vs.jpg
? Character theme:
? Lots of HD screenshots of him and Jill in action: High res Jill & Shuma-Gorath Marvel vs. Capcom 3 images : News : EventHubs.com
? Ending, bio and character model:
:l: - Light Attack
:m: - Medium Attack
:h: - Heavy Attack
: - Exchange
:atk: - Any attack button
:atk::atk: - Any two attack buttons
(Air OK) - Performable while airborn
(Air) - Exclusively performable while airborne
(OTG) - Hits prone opponents
(Level 3) - Costs 3 meter bars to perform
GENERAL GAMEPLAY NOTES:
Shuma-Gorath has an air dash. It is not 8-way; you can only dash back and forth.
He has 950,000 HP, which is just a bit below average.
COMMAND NORMAL MOVES:
:f: + :h:
Upwards eye beam:
(Air) :u: + :h:
:b: (Charge) :f: + :atk:
(Air OK) :qcf: + :atk:
:d: (Charge) :u: + :atk:
:hcb: + :atk:
Hyper Mystic Smash:
(OTG) :dp: + :atk::atk:
Hyper Mystic Ray:
(OTG) :qcb: + :atk::atk:
(Level 3) :qcf: + :atk::atk:
- (OTG) :h: Mystic Ray
- :l: Mystic Stare
- :l: Mystic Smash
Special thanks to:
? Jocelot, for getting all the info regarding Shuma-Gorath's commands and assists off the game guide while it was still unreleased.
? YouTube user Corneliab, for leaking Shuma-Gorath's theme song.